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Command and conquer 4
Command and conquer 4













command and conquer 4 command and conquer 4

With a multitude of innovative new features to the fast and fluid C&C gameplay, Command & Conquer 4 offers players an entirely new way to play C&C. These questions and more lead to the dramatic final act of the Tiberium saga.

command and conquer 4

It is then that the world’s citizens begin to seriously ponder why Kane chose to help, and what will he want in return. Thus, the two opposing factions – GDI and Nod – inevitably find themselves in desperation for the same cause: to stop Tiberium from extinguishing mankind.Īfter 15 years, the network is nearly complete, Tiberium is under strict control and our revitalized, newly terraformed planet is on the cusp of a new age of prosperity and progress. But he cannot build this “Tiberium Control Network” without GDI’s cooperation. Mankind is on the verge of extinction when Kane, Nod’s prophetic leader, emerges from seclusion to deliver GDI the message that he has developed a system that could control Tiberium and harness its power. Tiberium, the mysterious, alien crystalline structure that has infested Earth for decades and served as the primary reason for years of relentless conflict between the Global Defense Initiative (GDI) and the Brotherhood of Nod, is close to rendering the planet uninhabitable. It is the year 2062 and humanity is at the brink of extinction. Electronic Arts’ award-winning and best-selling Tiberium saga is coming to a powerful conclusion with Command & Conquer 4, which will introduce a multitude of innovations to the classic fast and fluid Command & Conquer gameplay, while retaining the core compulsions that fans have come to love over the series’ history.

command and conquer 4

We've contacted Bono to see if he'd lend his musical support to a charity concert event.Behold disciples of Nod, for the end is soon upon us. Still, we're worried about the future of the LAN-friendly strategy game, which appears to be turning into an endangered species. It all lives on a server so you can't really do dedicated servers with that." He also explained that the game's online networking is "a lot more solid," so you won't be left completely high and dry, as far as multiplayer skirmishes are concerned. Bass explained "if you go to another machine - friend's house, Internet café - whatever, you can login with your profile and all the stuff you've unlocked is accessible to you there. These two features were apparently struck from the game in favor of a server-based character progression system. According to him, the FMV-filled strategy title won't provide any LAN or dedicated server support to its players. Based on the precedent set by your reaction to similar news for StarCraft 2 and Modern Warfare 2, we're guessing you're not going to like the information Command & Conquer 4 lead designer Sam Bass recently shared with Destructoid.















Command and conquer 4